Visual C#® .NET Programmer

Become a Visual C#® .NET Programmer with at-home training from Penn Foster Workforce Development.

Learn the essential computer skills you need to become a Visual C#® .NET Programmer– and create programs for business and home computer-using clients. The Penn Foster Career School Visual C#® .NET Programmer Program can help you train quickly and conveniently!

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Instruction Set 1

Learning Strategies
In this unit, the student will explore the advantages of learning at home; types of study materials; types of examinations; accessing and using the features of our web site; kinds of learning; establishing a study schedule; using study tips; preparing for and taking examinations.

Technology and Society
The impact of technology on individuals, business, the workplace, education, and society; the global economy; and careers in technology.

Instruction Set 2

Introduction to Programming
Students gain an overview of programming and programming languages; the evolution of programming and terminology; programming development process; cycle stages and flowcharts; programming components; syntax, data types, variables, constants, statements, expressions, procedures, operators, functions, loops, conditional statements, and Boolean logic; types of programming languages; procedure-oriented, object-oriented, and event-driven.

Graded Project

Instruction Set 3

Introduction to Visual C#® .NET
Students will learn about the background of programming that led to the development of C# and will create C# programs containing Main ( ) methods that declare variable, accept input, perform arithmetic, and produce output. They'll manipulate data, including variables, data types, and constants.

Graded Project

Textbook: Microsoft Visual C# .Net

Software: Microsoft Visual C# .Net

Instruction Set 4

Methods and Classes
Students create many types of C# methods and will gain the ability to send data to these methods, and to receive information back from them. They'll discover how C# handles classes and learn to create their own classes and construct objects that are members of those classes.

Graded Project

Instruction Set 5

Selection, Repetition, and Arrays
Students will learn to make decisions in C# programs using the if statement and the if-else statement. They'll learn how and when to use statements, loops, and operators, as well as learn to create and manage C# arrays.

Graded Project

Instruction Set 6

Inheritance and Exception Handling
Students will further organize information with the use of inheritance, which makes new objects easier to understand based on their inherited traits. Students will learn to make use of inheritance with C# objects. Students also learn to handle unexpected error conditions so the programs can be more user-friendly.

Graded Project

Instruction Set 7

Visual Studio IDE, Controls, and Events
Students will apply C# classes and methods to GUI objects to create GUI applications, thereby creating more visually pleasing graphic objects. Students also learn to incorporate labels, scroll bars, check boxes, and radio buttons into programs.

Graded Project

Instruction Set 8

Students complete a cumulative graded project in which they'll apply all they've learned about C# programming.

Graded Project

 

We reserve the right to change program content and materials when it becomes necessary.

Microsoft, Windows, Windows NT, and Visual C#® .NET are trademarks of Microsoft Corporation registered in the United States of America and/or other jurisdictions.

Explorer is a trademark of Microsoft Corporation.

Pentium is a trademark of Intel Corporation and its subsidiaries registered in the United States of America and/or other jurisdictions.

IBM is a trademark registered in the United States of America and/or other jurisdictions.

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Contact Penn Foster at 1-800-233-0259

Ordering Process

Organizations may order by telephone, mail, fax, or telex. For federal government clients, GSA discount terms are applied. Please click here for more information!


 

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